Trade window WIP

For coordination and discussion of the C4 Game Engine - the official engine of the Realms of Renth: Nirune project.

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Trade window WIP

Postby dja » Sat Apr 03, 2010 3:27 am

It is now possible to buy and sell items. Right now it only shows icons for items already in inventory, we need to fix that so it shows empty slots too.

I still need icons for the currency, and to display how much money the player has (I wont show NPC money - why would you know how much money the NPC has?)

Currently you can sell anything to them, eventually they will only buy items they feel valuable or worthy, and even then they may not give you the exact price its worth (we still need to do the economy system).

Image
Asking to trade

Image
Items to buy

Image
Items to sell

Feedback welcome.

Enjoy!

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Re: Trade window WIP

Postby Macar » Sat Apr 03, 2010 3:55 am

Cool, this may not look like much, but it's actually great progress. With trade and dialog under our belts, we only need persuasion, bartering and quests- and that will pretty much cover all the major ways that that the player interacts with peaceful NPCs. So, that will mean all the activities for in-town gameplay will be in place :)

Of course, we still have miles to go on how this looks. Obviously, this is just bare bones at the moment- but it would be great if we had a clearer idea of where we were going on interface. Thogrim had a pretty nice dialog window designed:
viewtopic.php?f=15&t=334

But as for a bartering/trade screen- all we have is the one I did. It's crap, and someone needs to make a better one!
http://img3.imageshack.us/img3/7264/mockupbds.jpg
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Re: Trade window WIP

Postby Thogrim » Sun Apr 04, 2010 5:00 am

I'm really excited to see this! Awesome work, garfield. This really is a big step and definitely progress.

I can try a better looking one with some of the layers from my dialogue one, if we want to go with that theme? It can be based around yours because I like the layout.
Image
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Re: Trade window WIP

Postby MarcoFerrigno » Sun Apr 04, 2010 10:02 am

Thats fantastic! more really good progress, I'll get working on the currency icons asap but with easter sun/mon I might have to wait a few days.
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Re: Trade window WIP

Postby MarcoFerrigno » Mon Apr 05, 2010 9:58 am

Ok well heres an attempt at doing the currency in coin form, nothing spectacular but sometimes simplicity is better.

Image

Image

Image

Image
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Re: Trade window WIP

Postby Macar » Tue Apr 06, 2010 1:57 am

we could certainly go with that for an icon for the timebeing. However, I'd still like to see a different design.
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Re: Trade window WIP

Postby dja » Tue Apr 06, 2010 11:58 pm

I was thinking of something small and simple, just like a brown circle for copper, grey for silver, yellow for gold, etc
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Re: Trade window WIP

Postby MarcoFerrigno » Wed Apr 07, 2010 1:02 pm

Oh ok, I'm with you now, will get working on it soon.
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Re: Trade window WIP

Postby Macar » Wed Apr 07, 2010 4:30 pm

how bout these? (based on Thogrim's Designs)

Image Copper Knut (Pebble)
Image Silver Mark (Rune)
Image Gold Crown Mark (Mark)
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Re: Trade window WIP

Postby dja » Wed Apr 07, 2010 10:28 pm

Those should work, thanks.
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Re: Trade window WIP

Postby Thogrim » Thu Apr 08, 2010 2:40 am

We can't call them Knuts, though... Harry Potter, 'member?
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Re: Trade window WIP

Postby Macar » Thu Apr 08, 2010 6:23 pm

Oh right, forgot. What did we settle on then, pebbles?
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