I have added an extra pane to the editor.
There is now a top pane with Terrain, Objects and Debug.
Under Terrain, you can edit the terrain, and change the ground texture.
Under Objects, you can create a new game object or an NPC (I will also add static buildings, and trees later).
Under Debug is just some logs to help me with debugging the editor.
The right hand pane now houses the options. This allows you to select different objects, and then edit them whilst in Object mode. I hope to later add creating new instances of objects and then place and rotate those instances.

Prototype wise, I hope to have map and object loading completed very soon. I will then be adding Bullet physics, so that players can move around and collide with objects.
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garfield






